12/17/2023 0 Comments Soulcalibur 6 patch notesIt is changed that not only a male character can wear “Wretch’s Suit” together with “Roman Loincloth” or “Pleated Skirt”, but also a female character can wear them together in this update.It is changed that not only a male character can wear “Dark Knight Fauld” together with “Slit Skirt”, “Arabian Slacks”, “Short Slops”, or “Samurai’s Hakama”, but also a female character can wear them together in this update.※ As this is only applicable to items that cannot be seen when worn together with other items, this change does not affect to the variations of appearance a player can create. It is now changed that “Hermit’s Hood” cannot be worn together with “Wretch’s Helmet” or “Nightmare Helm”.We fixed a problem that “Seong Inner Wrap” and “Wedding Shoes” do not fit properly to the character’s body shape and a part of the body protrudes from the items when worn.We fixed the bug that a part of a character’s leg becomes transparent while wearing “Allegiance Leg Armor”.We fixed the bug that a part of an item becomes transparent when “Revenant (female)” wears certain torso (upper layer) items.We fixed the color of the wings of “Archangel Armor”.We increased the parts of “Butterfly Antennas” which color can be changed.We fixed a problem that, when a player sets “Play Command Record/random” while actions are recorded in 2 slots out of 3 available for “Play Command Record”, the remaining 1 unrecorded slot also get selected in random (the character stops doing any actions).ĬHARACTER CREATION Adjustments (PS4®/Xbox One/STEAM®).※ The purpose of this change is to ensure that the recorded move plays correctly after guarding the attack with long immobile period. When a player set “Play Command Record” in “Action Setting 2”, the opponent character now does the recorded move just before the end of “Action Settings 1” (the timing when a player can enter command in advance).(Instead, the character does attack moves in crouching position, or attack moves while standing up) ※ The opponent character now makes a move from the crouching position in the fastest timing, and this prevent the character to do some attack moves in standing position in “Action Setting 2”. A player can now do a training closer to a real battle. When the opponent character crouches in “Action Settings 1” and shift to the action of “Action Setting 2”, the standing action before the action of “Action Setting 2” is now omitted.A player can reset their character’s position and cancel Soul Charge by pressing “元+L1+R1”. A player can now maintain Soul Charge state even when they reset the character’s position while being soul charged.TRAINING Adjustments (PS4®/Xbox One/STEAM®) 【Correct】Shift to attack throw upon hit/Absorb opponent’s health/Increases soul gauge 【Wrong】Shift to attack throw upon hit/Absorb opponent’s health/Absorbs soul gauge high, middle vertical attacks * except kicks high, middle vertical attacks * except thrusting attacks and kicks These texts will be fixed in the next update. We also improved the stability of several movement.We fixed the bug that the BGM originally playing in “MUSEUM” sometimes still get played same time when a player select and plays a BGM from “BGM” in “MUSEUM”.We fixed the bug that sometimes the guard stamina is not correctly shown around the health gauge in battles and replays.※ When a player goes back to the character selection screen or exits the mode, the position they last selected will be reset. ![]()
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